This is a submission to the GMTK Game Jam of 2025. 

This game is about going through looping rooms! But beware something always changes!


PS: Please play the game in a maximized or fullscreen mode, else the game will look off.

Also sorry for the bad scaling. This was my second game in Godot! I only tested on a 1080 by 1920 resolution monitor and only after the game jam ended i saw that it was scaled awfully on monitors of higher or lower resolutions. Sorry!

Development log

Comments

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Hi! I played your game during my stream, figured I'd give you the feedback I have from playing it. Apologies if my reactions to your game sound harsh, so please understand, for a second game, congrats on making it. I think the concept was interesting and could have been fleshed out more, and I look forward to seeing more from you in future.
(+1)

I get it, the game wasn’t good. Fair point. But it’s because i don’t really know Godot very well. So far i only developed in Roblox’s LuaU, so i didn’t really know how to make it, especially because Godot was new to me. The “That’s it?!” statement i understand, not a lot of levels. Thing is, i did’t have any ideas! TLDR: Fair statements, will try to do better. Good point.👍

Aye look, my gut reaction of 'that's it?!' is something I immediately felt bad for, so I am sorry about that, and entirely fair if you weren't able to come up with more or do more, you had the unfortunate fate of following up a bunch of longer games in the queue so I was genuinely shocked. For a first attempt in Godot, it was excellent and worked well. Hopefully you can take that development experience into your next time, whatever game that may be. TLDR: Sorry for harshness, keep at it and best of luck next time!